My idea was to create a story with a human making a deal with the reaper but unlike the people who make deals while they are still alive, I am going to make the deal after they have died. To order to have a desire to sell your soul after dying, is to have some of the negative emotions.
I am going to put some of my personality and interests into the main character so I could get into the emotion or environment while writing the script.
I am a cat lover so as I wrote in one of the previous blog, If I were the reaper and wanted to monitor you, I would have turn into
something that you could trust. Therefore, turning into a poor stray cat will definitely be tempting me to have it as their own pet due to human's sympathy.
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Student from RMIT Uni in Melbourne. Bachelor of Design(Multimedia Systems). Interested in Illustrations, graphic design, Video art, 3D modelling. Now freelance at project 628.
2 comments:
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Freda,
this all reads really well. I WOULD like to see some examples and progress of the dialogue (script extracts) for example so that I might then engage with it and yourself on that level before it is finished (and unalterable). This is not to say that it is not faulty, but just allows some potential input and change before final submission. I think it is worthwhile to invite some constructive observation from other students and perhaps friends as well, too...?
So far this is all ..."about" the script and at this stage it is wise to have either the script finished and work on weaving it laterally, interactively or have it partially finished and be working on finishing it and finishing the interactivity as well.
I have put the doc. on the server, "multi column Interactive A3 Landscape template"
It is a good idea to have at least a look at this format to see if ou can utilise at least part of it or use it and change the columns names etc.
Most of the students have hesitated with their scripts due to uncertainty with proceeding on how it fits or injects to the interactive required "component".
For this reason if I was doing the project, I might write it fully first and then work on the choice/ chosen outcomes, or the interactivity or user input and retro - fit that "after the fact"
If you wanted to show or send a "sample" to me, it would be appreciated and I think you might appreciate the moving forward, etc.
regards,
Jeremy
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